fix(race): 代码质量审查修复 + commands包拆分 + 赛马取消命令
- P1: bet.py赔率计算移入锁内防竞态 - P1: config.py TESTERS解析失败添加warning日志 - P2: 新增赛马取消命令(积分退还/任务取消/状态重置) - P3: bet.py清理未使用的_send_to_scope导入 - 将commands.py拆分为commands/包(access/bet/help/race/register) - OpenSpec变更提案: fix-race-conditions-and-logs
This commit is contained in:
379
danding_bot/plugins/group_horse_racing/commands/__init__.py
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379
danding_bot/plugins/group_horse_racing/commands/__init__.py
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import logging
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from nonebot import on_command
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from nonebot.adapters.onebot.v11 import Bot, Event, GroupMessageEvent, Message, MessageSegment, PrivateMessageEvent
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from danding_bot.plugins.danding_qqpush.config import Config as QqPushConfig
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from danding_bot.plugins.danding_qqpush.image_render import ImageRenderer
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from ..room_store import RoomStore
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from ..points_service import PointsService
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from ..race_engine import RaceEngine
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from ..message_service import MessageService
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from ..models import Room, Horse, Bet, HorseState, RoomState, RaceResult
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from .. import plugin_config as config
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logger = logging.getLogger("horse_racing.commands")
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room_store = RoomStore(config)
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points_service = PointsService(config)
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race_engine = RaceEngine(config)
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message_service = MessageService(config)
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_race_image_renderer: ImageRenderer | None = None
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async def _get_user_name(bot: Bot, scope: str, user_id: str) -> str:
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"""Get user display name (group card > nickname > user_id)."""
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try:
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if scope.startswith("group_"):
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group_id = int(scope.split("_", 1)[1])
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info = await bot.get_group_member_info(group_id=group_id, user_id=int(user_id))
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return info.get("card") or info.get("nickname") or user_id
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except Exception:
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pass
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return user_id
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async def _build_name_map(bot: Bot, scope: str, user_ids: list[str]) -> dict[str, str]:
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"""Build a mapping from user_id to display name."""
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name_map: dict[str, str] = {}
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for uid in user_ids:
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if uid not in name_map:
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name_map[uid] = await _get_user_name(bot, scope, uid)
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return name_map
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def _get_race_image_renderer() -> ImageRenderer:
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global _race_image_renderer
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if _race_image_renderer is None:
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qqpush_config = QqPushConfig()
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_race_image_renderer = ImageRenderer(
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width=config.RACE_IMAGE_WIDTH,
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font_size=config.RACE_IMAGE_FONT_SIZE,
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padding=config.RACE_IMAGE_PADDING,
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line_spacing=config.RACE_IMAGE_LINE_SPACING,
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font_paths=qqpush_config.FontPaths,
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)
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return _race_image_renderer
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def _build_race_image_message(message: str) -> Message:
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if message.startswith("比赛开始!"):
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title = "🏇 赛马开赛"
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body = message.replace("比赛开始!", "发令枪响,比赛正式开始!", 1)
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elif message.startswith("比赛结束!"):
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title = "🏆 赛马结果"
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body = message
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else:
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title = "📣 赛马进度"
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body = f"🏁 实时播报\n{message}"
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renderer = _get_race_image_renderer()
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image_base64 = renderer.render_to_base64(body, title=title)
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message_obj = Message()
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message_obj.append(MessageSegment.image(image_base64))
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return message_obj
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def _normalize_horse_name(horse_name: str) -> str:
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return horse_name.strip().casefold()
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def _get_horses_in_order(room: Room) -> list[Horse]:
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return sorted(room.horses.values(), key=lambda horse: horse.index)
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def _format_horse_label(horse: Horse) -> str:
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return f"{horse.index:02d}号 {horse.name}"
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def _find_user_horse(room: Room, user_id: str) -> Horse | None:
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for horse in _get_horses_in_order(room):
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if horse.owner_id == user_id:
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return horse
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return None
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def _find_duplicate_horse(room: Room, horse_name: str) -> Horse | None:
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normalized_name = _normalize_horse_name(horse_name)
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for horse in room.horses.values():
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if _normalize_horse_name(horse.name) == normalized_name:
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return horse
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return None
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def _resolve_horse_selector(room: Room, selector: str) -> Horse | None:
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selector = selector.strip()
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if selector.isdigit():
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target_index = int(selector)
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for horse in room.horses.values():
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if horse.index == target_index:
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return horse
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return None
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normalized_selector = _normalize_horse_name(selector)
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for horse in room.horses.values():
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if _normalize_horse_name(horse.name) == normalized_selector:
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return horse
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return None
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def _describe_points_delta(delta: int) -> str:
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if delta >= 300:
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return "血赚翻倍"
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if delta >= 150:
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return "大赚特赚"
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if delta > 0:
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return "小有收获"
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if delta == 0:
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return "稳住不亏"
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if delta <= -300:
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return "倾家荡产"
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if delta <= -150:
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return "伤筋动骨"
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return "略有损失"
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def _build_point_changes(room: Room, odds: dict[str, float]) -> tuple[dict[str, int], dict[str, str]]:
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point_changes: dict[str, int] = {}
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# Participation reward for all horse owners
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for horse in room.horses.values():
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point_changes[horse.owner_id] = point_changes.get(horse.owner_id, 0) + config.PARTICIPANT_REWARD
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for bet in room.bets:
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point_changes[bet.user_id] = point_changes.get(bet.user_id, 0) - bet.amount
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champion = room.horses.get(room.champion_name)
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if champion:
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point_changes[champion.owner_id] = point_changes.get(champion.owner_id, 0) + config.CHAMPION_REWARD
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for bet in room.bets:
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if bet.horse_name == room.champion_name:
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payout = int(bet.amount * odds.get(bet.horse_name, config.MIN_ODDS))
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point_changes[bet.user_id] = point_changes.get(bet.user_id, 0) + payout
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point_summaries = {
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user_id: _describe_points_delta(delta)
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for user_id, delta in point_changes.items()
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}
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return point_changes, point_summaries
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async def _send_to_scope(bot: Bot, scope: str, message: str, message_type: str = "race_update", critical: bool = False):
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"""Send message to group or private chat based on scope.
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Args:
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critical: If True, retry once on failure, then fallback to plain text.
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"""
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outbound_message: str | Message = message
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if config.RACE_RENDER_AS_IMAGE:
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try:
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outbound_message = _build_race_image_message(message)
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except Exception as e:
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logger.warning(f"_build_race_image_message failed, using plain text: {e}")
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outbound_message = message
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try:
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await message_service.send_with_recall(bot, scope, message_type, outbound_message)
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except Exception as e:
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if critical:
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logger.warning(f"_send_to_scope failed (critical={critical}) for {scope} [{message_type}]: {e}, retrying...")
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try:
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# Retry once with plain text
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await message_service.send_with_recall(bot, scope, message_type, message)
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except Exception as e2:
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logger.error(f"_send_to_scope retry also failed for {scope} [{message_type}]: {e2}")
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else:
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logger.warning(f"_send_to_scope failed for {scope} [{message_type}]: {e}")
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async def _format_point_change_lines(room: Room, point_changes: dict[str, int], point_summaries: dict[str, str], name_map: dict[str, str]) -> list[str]:
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ordered_user_ids: list[str] = []
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for horse in _get_horses_in_order(room):
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if horse.owner_id not in ordered_user_ids:
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ordered_user_ids.append(horse.owner_id)
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for bet in room.bets:
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if bet.user_id not in ordered_user_ids:
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ordered_user_ids.append(bet.user_id)
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lines = ["积分变化:"]
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for user_id in ordered_user_ids:
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delta = point_changes.get(user_id, 0)
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summary = point_summaries.get(user_id, _describe_points_delta(delta))
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display_name = name_map.get(user_id, user_id)
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balance = await points_service.get_balance(user_id)
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lines.append(f" {display_name} {delta:+d} 积分 · {summary}(余额: {balance})")
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return lines
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def calculate_odds(room: Room) -> dict[str, float]:
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"""Calculate odds for each horse based on bet distribution."""
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total_bet = sum(b.amount for b in room.bets)
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odds = {}
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for name in room.horses:
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horse_bet = sum(b.amount for b in room.bets if b.horse_name == name)
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if horse_bet == 0:
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odds[name] = config.MIN_ODDS
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else:
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raw_odds = total_bet / horse_bet
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odds[name] = max(config.MIN_ODDS, round(raw_odds, 2))
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return odds
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async def settle_race(room: Room) -> tuple[RaceResult, dict[str, float]] | None:
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"""Settle bets and rewards after race finishes. Returns (result, odds) or None."""
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champion = room.horses.get(room.champion_name)
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if not champion:
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return None
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# 1. Collect all user IDs involved
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user_ids = set()
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for horse in room.horses.values():
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user_ids.add(horse.owner_id)
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for horse in room.horses.values():
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for bet in horse.bets:
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user_ids.add(bet.user_id)
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# 2. Take balance snapshot BEFORE settlements
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pre_balances = {}
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for uid in user_ids:
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balance = await points_service.get_balance(uid)
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pre_balances[uid] = balance if balance is not None else 0
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# 3. Execute all reward/payout operations
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participant_points = config.PARTICIPANT_REWARD
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for horse in room.horses.values():
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ret, code = await points_service.reward_participant(horse.owner_id, participant_points)
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if not ret and code != POINTS_ERR_CODE_DUPLICATE:
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logger.warning(f"reward_participant failed for {horse.owner_id}: code={code}")
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champion_points = config.CHAMPION_REWARD
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ret, code = await points_service.reward_champion(champion.owner_id, champion_points)
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if not ret and code != POINTS_ERR_CODE_DUPLICATE:
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logger.warning(f"reward_champion failed for {champion.owner_id}: code={code}")
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all_bets = []
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for horse_name, horse in room.horses.items():
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all_bets.extend(horse.bets)
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total_bet = sum(bet.amount for bet in all_bets)
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if total_bet == 0:
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odds = {}
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else:
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odds = {}
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for horse_name, horse in room.horses.items():
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horse_bet = sum(bet.amount for bet in horse.bets)
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if horse_bet == 0:
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odds[horse_name] = config.MAX_ODDS
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else:
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odds[horse_name] = max(config.MIN_ODDS, total_bet / horse_bet)
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champion_bets = room.horses[room.champion_name].bets
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for bet in champion_bets:
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win_amount = int(bet.amount * odds[room.champion_name])
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ret, code = await points_service.payout_winnings(bet.user_id, win_amount)
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if not ret and code != POINTS_ERR_CODE_DUPLICATE:
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logger.warning(f"payout_winnings failed for {bet.user_id}: code={code}")
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# 4. Take post-settlement snapshot and compute actual deltas
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post_balances = {}
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for uid in user_ids:
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balance = await points_service.get_balance(uid)
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post_balances[uid] = balance if balance is not None else 0
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point_changes = {}
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for uid in user_ids:
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delta = post_balances[uid] - pre_balances[uid]
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if delta != 0:
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point_changes[uid] = delta
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result = RaceResult(
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champion_name=room.champion_name,
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finishing_order=[name for name in room.finishing_order if name in room.horses],
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point_changes=point_changes # actual deltas
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)
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return result, odds
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async def run_race_with_settlement(bot: Bot, room: Room, scope: str):
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"""Run race with live progress updates and settlement."""
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room.state = RoomState.RUNNING
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horse_list = "\n".join(f" {_format_horse_label(h)}" for h in _get_horses_in_order(room))
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await _send_to_scope(bot, scope, f"比赛开始!\n{horse_list}", "race_update")
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# Race loop with progress updates
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try:
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while room.state == RoomState.RUNNING:
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await asyncio.sleep(config.RACE_TICK_INTERVAL)
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finished = race_engine.tick(room)
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progress = race_engine.format_progress(room)
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await _send_to_scope(bot, scope, progress, "race_update")
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if finished:
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champion = race_engine.determine_champion(finished)
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room.champion_name = champion.name
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room.state = RoomState.FINISHED
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break
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except asyncio.CancelledError:
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room.state = RoomState.INTERRUPTED
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for bet in room.bets:
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await points_service.refund_bet_points(bet.user_id, bet.amount, "比赛中断退还")
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return
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# Settle (returns (result, odds) or None)
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settlement = await settle_race(room)
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result = settlement[0] if settlement else None
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odds = settlement[1] if settlement else {}
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# Build user_id -> display name mapping
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all_user_ids = [h.owner_id for h in room.horses.values()] + [b.user_id for b in room.bets]
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name_map = await _build_name_map(bot, scope, all_user_ids)
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champion = room.horses.get(room.champion_name)
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champion_name_display = name_map.get(champion.owner_id, champion.owner_id) if champion else '?'
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result_lines = [
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f"比赛结束!冠军:{_format_horse_label(champion) if champion else room.champion_name}",
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f"马主 {champion_name_display} 获得 {config.CHAMPION_REWARD} 积分",
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]
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winning_bets = [b for b in room.bets if b.horse_name == room.champion_name]
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if winning_bets:
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result_lines.append("下注中奖:")
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for b in winning_bets:
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payout = int(b.amount * odds.get(b.horse_name, config.MIN_ODDS))
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bettor_name = name_map.get(b.user_id, b.user_id)
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result_lines.append(f" {bettor_name} 下注 {b.amount} -> 获得 {payout}")
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if result:
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result_lines.extend(await _format_point_change_lines(room, result.point_changes, result.point_change_summaries, name_map))
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# Before sending result, we can recall the last update
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await message_service.recall_previous_of_type(bot, scope, "race_update")
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await _send_to_scope(bot, scope, "\n".join(result_lines), "race_result")
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# Cleanup
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race_engine.stop_race(scope)
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room_store.delete_room(scope)
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message_service.clear_pending_recalls(scope)
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# --- Commands ---
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register_cmd = on_command("赛马报名", priority=5)
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# Re-export public names for external callers (test_commands, etc.)
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from .access import get_scope, check_access
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from .register import handle_register
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from .bet import handle_cancel, handle_cancel_bet, handle_bet, handle_odds
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from .race import handle_race_list, handle_start
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from .help import handle_help
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31
danding_bot/plugins/group_horse_racing/commands/access.py
Normal file
31
danding_bot/plugins/group_horse_racing/commands/access.py
Normal file
@@ -0,0 +1,31 @@
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from nonebot.adapters.onebot.v11 import Bot, Event, GroupMessageEvent, PrivateMessageEvent
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from .. import plugin_config as config
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def get_scope(event: Event) -> str:
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"""Get room scope from event."""
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if isinstance(event, GroupMessageEvent):
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return f"group_{event.group_id}"
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elif isinstance(event, PrivateMessageEvent):
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return f"test_{event.user_id}"
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return ""
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async def check_access(bot: Bot, event: Event) -> bool:
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"""Check if user has access to horse racing."""
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if isinstance(event, PrivateMessageEvent):
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if not config.TEST_MODE:
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return False
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return event.user_id in config.TESTERS
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if isinstance(event, GroupMessageEvent):
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if config.TEST_MODE:
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return event.group_id in config.TEST_GROUPS
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return event.group_id in config.ALLOWED_GROUPS
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return False
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def get_event_id(event: Event) -> str:
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"""Get user id as string from event."""
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return str(event.user_id)
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187
danding_bot/plugins/group_horse_racing/commands/bet.py
Normal file
187
danding_bot/plugins/group_horse_racing/commands/bet.py
Normal file
@@ -0,0 +1,187 @@
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from nonebot import on_command
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from nonebot.adapters.onebot.v11 import Bot, Event
|
||||
from . import (
|
||||
room_store, points_service, config, logger,
|
||||
get_scope, check_access, get_event_id,
|
||||
_resolve_horse_selector, _format_horse_label,
|
||||
calculate_odds,
|
||||
)
|
||||
|
||||
@cancel_cmd.handle()
|
||||
async def handle_cancel(bot: Bot, event: Event):
|
||||
"""Handle cancel registration."""
|
||||
if not await check_access(bot, event):
|
||||
await cancel_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
user_id = get_event_id(event)
|
||||
lock = room_store.get_lock(scope)
|
||||
|
||||
async with lock:
|
||||
room = room_store.get_room(scope)
|
||||
if not room:
|
||||
await cancel_cmd.finish("房间不存在")
|
||||
return
|
||||
|
||||
if room.state != RoomState.WAITING:
|
||||
await cancel_cmd.finish("比赛正在进行中,无法取消报名")
|
||||
return
|
||||
|
||||
user_horse = _find_user_horse(room, user_id)
|
||||
if not user_horse:
|
||||
await cancel_cmd.finish("你还没有报名")
|
||||
return
|
||||
|
||||
bets_to_refund = [b for b in room.bets if b.horse_name == user_horse.name]
|
||||
for bet in bets_to_refund:
|
||||
await points_service.refund_bet_points(bet.user_id, bet.amount, "取消报名退还下注")
|
||||
room.bets = [b for b in room.bets if b.horse_name != user_horse.name]
|
||||
|
||||
del room.horses[user_horse.name]
|
||||
|
||||
await cancel_cmd.finish(f"已取消报名,{_format_horse_label(user_horse)} 已退出")
|
||||
|
||||
|
||||
bet_cmd = on_command("赛马下注", priority=5)
|
||||
|
||||
|
||||
cancel_bet_cmd = on_command("赛马取消下注", priority=5)
|
||||
|
||||
|
||||
@cancel_bet_cmd.handle()
|
||||
async def handle_cancel_bet(bot: Bot, event: Event):
|
||||
"""Handle cancel bet - refund all bets placed by the user in current room."""
|
||||
if not await check_access(bot, event):
|
||||
await cancel_bet_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
user_id = get_event_id(event)
|
||||
lock = room_store.get_lock(scope)
|
||||
|
||||
async with lock:
|
||||
room = room_store.get_room(scope)
|
||||
if not room:
|
||||
await cancel_bet_cmd.finish("房间不存在")
|
||||
return
|
||||
|
||||
if room.state != RoomState.WAITING:
|
||||
await cancel_bet_cmd.finish("比赛已开始,无法取消下注")
|
||||
return
|
||||
|
||||
user_bets = [b for b in room.bets if b.user_id == user_id]
|
||||
if not user_bets:
|
||||
await cancel_bet_cmd.finish("你还没有下注")
|
||||
return
|
||||
|
||||
total_refund = 0
|
||||
refund_errors = []
|
||||
for bet in user_bets:
|
||||
try:
|
||||
await points_service.refund_bet_points(bet.user_id, bet.amount, "取消下注退还")
|
||||
total_refund += bet.amount
|
||||
except Exception as e:
|
||||
logger.error(f"退还下注失败 user={bet.user_id} amount={bet.amount}: {e}")
|
||||
refund_errors.append(bet)
|
||||
|
||||
# 只移除已成功退还的下注
|
||||
if refund_errors:
|
||||
failed_amount = sum(b.amount for b in refund_errors)
|
||||
room.bets = [b for b in room.bets if b.user_id != user_id or b in refund_errors]
|
||||
await cancel_bet_cmd.finish(f"退还部分失败:成功退还 {total_refund} 积分,{len(refund_errors)} 笔退还失败({failed_amount} 积分),请联系管理员")
|
||||
return
|
||||
else:
|
||||
room.bets = [b for b in room.bets if b.user_id != user_id]
|
||||
|
||||
await cancel_bet_cmd.finish(f"已取消 {len(user_bets)} 笔下注,退还 {total_refund} 积分")
|
||||
|
||||
|
||||
@bet_cmd.handle()
|
||||
async def handle_bet(bot: Bot, event: Event):
|
||||
"""Handle bet placement."""
|
||||
if not await check_access(bot, event):
|
||||
await bet_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
msg = str(event.get_message()).strip()
|
||||
parts = msg.split()
|
||||
if len(parts) < 3:
|
||||
await bet_cmd.finish("请使用:/赛马下注 <序号|马匹名> <金额>")
|
||||
return
|
||||
|
||||
horse_selector = parts[1]
|
||||
try:
|
||||
amount = int(parts[2])
|
||||
except ValueError:
|
||||
await bet_cmd.finish("金额必须是正整数")
|
||||
return
|
||||
|
||||
if amount < config.MIN_BET:
|
||||
await bet_cmd.finish(f"最低下注金额为 {config.MIN_BET}")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
user_id = get_event_id(event)
|
||||
lock = room_store.get_lock(scope)
|
||||
|
||||
async with lock:
|
||||
room = room_store.get_room(scope)
|
||||
if not room:
|
||||
await bet_cmd.finish("房间不存在,请先报名")
|
||||
return
|
||||
|
||||
if room.state != RoomState.WAITING:
|
||||
await bet_cmd.finish("比赛正在进行中,无法下注")
|
||||
return
|
||||
|
||||
horse = _resolve_horse_selector(room, horse_selector)
|
||||
if not horse:
|
||||
await bet_cmd.finish(f"马匹序号/名称 \"{horse_selector}\" 不存在")
|
||||
return
|
||||
|
||||
success, balance = await points_service.spend_bet_points(user_id, amount, f"下注 {_format_horse_label(horse)}")
|
||||
if not success:
|
||||
await bet_cmd.finish(f"积分不足(当前余额:{balance})")
|
||||
return
|
||||
|
||||
room.bets.append(Bet(user_id=user_id, horse_name=horse.name, amount=amount))
|
||||
odds = calculate_odds(room)
|
||||
await bet_cmd.finish(f"下注成功!{_format_horse_label(horse)} {amount}积分(当前赔率:{odds.get(horse.name, config.MIN_ODDS):.2f})")
|
||||
|
||||
|
||||
odds_cmd = on_command("赛马赔率", priority=5)
|
||||
|
||||
|
||||
@odds_cmd.handle()
|
||||
async def handle_odds(bot: Bot, event: Event):
|
||||
"""Handle odds display."""
|
||||
if not await check_access(bot, event):
|
||||
await odds_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
room = room_store.get_room(scope)
|
||||
if not room:
|
||||
await odds_cmd.finish("房间不存在,请先报名")
|
||||
return
|
||||
|
||||
if not room.horses:
|
||||
await odds_cmd.finish("还没有马匹报名")
|
||||
return
|
||||
|
||||
odds = calculate_odds(room)
|
||||
lines = ["当前赔率:"]
|
||||
total_bet = sum(b.amount for b in room.bets)
|
||||
for horse in _get_horses_in_order(room):
|
||||
odd = odds.get(horse.name, config.MIN_ODDS)
|
||||
horse_bet = sum(b.amount for b in room.bets if b.horse_name == horse.name)
|
||||
lines.append(f" {_format_horse_label(horse)} - {odd:.2f}倍 (总下注: {horse_bet})")
|
||||
lines.append(f"总下注池: {total_bet}")
|
||||
|
||||
await odds_cmd.finish("\n".join(lines))
|
||||
|
||||
|
||||
race_list_cmd = on_command("赛马列表", priority=5)
|
||||
|
||||
|
||||
43
danding_bot/plugins/group_horse_racing/commands/help.py
Normal file
43
danding_bot/plugins/group_horse_racing/commands/help.py
Normal file
@@ -0,0 +1,43 @@
|
||||
from nonebot import on_command
|
||||
from nonebot.adapters.onebot.v11 import Bot, Event
|
||||
from . import config, logger, get_scope, check_access
|
||||
|
||||
@help_cmd.handle()
|
||||
async def handle_help(bot: Bot, event: Event):
|
||||
"""Handle help command."""
|
||||
help_text = f"""🏇 赛马游戏帮助
|
||||
|
||||
📌 命令列表:
|
||||
/赛马报名 <马匹名> - 报名参赛(最多8匹马)
|
||||
/赛马报名 - 复用上次绑定的马名,若无则使用群昵称
|
||||
/赛马取消报名 - 取消报名并退还下注
|
||||
/赛马下注 <序号|马匹名> <金额> - 下注
|
||||
/赛马取消下注 - 取消本人在当前房间的所有下注并退还积分
|
||||
/赛马赔率 - 查看当前赔率和下注池
|
||||
/赛马列表 - 查看当前报名马匹列表
|
||||
/赛马开赛 - 开始比赛(至少2匹马)
|
||||
/赛马帮助 - 显示此帮助
|
||||
|
||||
📏 规则说明:
|
||||
• 最低下注金额:{config.MIN_BET} 积分
|
||||
• 参赛马匹上限:8匹
|
||||
• 开赛要求:至少2匹马报名
|
||||
• 手动开赛权限:仅当前参赛者或群管理员可操作
|
||||
|
||||
💰 奖励机制:
|
||||
• 参赛奖励:参赛者均可获得 {config.PARTICIPANT_REWARD} 积分
|
||||
• 冠军马主:获得 {config.CHAMPION_REWARD} 积分
|
||||
• 下注中奖:下注金额 × 赔率
|
||||
|
||||
📊 赔率说明:
|
||||
• 赔率根据各马匹下注总额动态计算
|
||||
• 下注越少的马,赔率越高
|
||||
• 最低赔率:{config.MIN_ODDS} 倍
|
||||
|
||||
🎮 游戏流程:
|
||||
1️⃣ 玩家报名并绑定马匹名
|
||||
2️⃣ 玩家可以给任意马匹下注
|
||||
3️⃣ 满足开赛后,由参赛者或管理员开赛
|
||||
4️⃣ 比赛实时进行,定期播报进度
|
||||
5️⃣ 比赛结束后结算积分和奖金"""
|
||||
await help_cmd.finish(help_text)
|
||||
162
danding_bot/plugins/group_horse_racing/commands/race.py
Normal file
162
danding_bot/plugins/group_horse_racing/commands/race.py
Normal file
@@ -0,0 +1,162 @@
|
||||
import asyncio
|
||||
from nonebot import on_command
|
||||
from nonebot.adapters.onebot.v11 import Bot, Event
|
||||
from . import (
|
||||
room_store, race_engine, config, logger,
|
||||
get_scope, check_access, get_event_id,
|
||||
_send_to_scope, _build_race_image_message,
|
||||
run_race_with_settlement, points_service,
|
||||
)
|
||||
from ..models import RoomState, HorseState
|
||||
from nonebot.adapters.onebot.v11 import GroupMessageEvent
|
||||
from ..models import RoomState
|
||||
|
||||
@race_list_cmd.handle()
|
||||
async def handle_race_list(bot: Bot, event: Event):
|
||||
"""显示当前房间所有报名马匹信息。"""
|
||||
if not await check_access(bot, event):
|
||||
await race_list_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
room = room_store.get_room(scope)
|
||||
if not room or not room.horses:
|
||||
await race_list_cmd.finish("暂无报名马匹")
|
||||
return
|
||||
|
||||
lines = ["🏇 当前报名马匹:"]
|
||||
for horse in _get_horses_in_order(room):
|
||||
owner_display = await _get_user_name(bot, scope, horse.owner_id)
|
||||
lines.append(f" {horse.index}. {horse.name} - 主人: {owner_display}")
|
||||
lines.append(f"\n共 {len(room.horses)} 匹马")
|
||||
|
||||
await race_list_cmd.finish("\n".join(lines))
|
||||
|
||||
|
||||
start_cmd = on_command("赛马开赛", priority=5)
|
||||
|
||||
|
||||
@start_cmd.handle()
|
||||
async def handle_start(bot: Bot, event: Event):
|
||||
"""Handle race start - only participants or admins can start."""
|
||||
if not await check_access(bot, event):
|
||||
await start_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
user_id = get_event_id(event)
|
||||
lock = room_store.get_lock(scope)
|
||||
|
||||
async with lock:
|
||||
room = room_store.get_room(scope)
|
||||
if not room:
|
||||
await start_cmd.finish("房间不存在,请先报名")
|
||||
return
|
||||
|
||||
if room.state != RoomState.WAITING:
|
||||
await start_cmd.finish("比赛已经在进行中")
|
||||
return
|
||||
|
||||
if len(room.horses) < 2:
|
||||
await start_cmd.finish("至少需要2匹马才能开赛")
|
||||
return
|
||||
|
||||
# 开赛权限限制:仅参赛者或群管理员可手动开赛(满8匹自动开赛不受影响)
|
||||
is_participant = user_id in [h.owner_id for h in room.horses.values()]
|
||||
is_admin = False
|
||||
if isinstance(event, GroupMessageEvent):
|
||||
try:
|
||||
member_info = await bot.get_group_member_info(
|
||||
group_id=event.group_id,
|
||||
user_id=int(user_id)
|
||||
)
|
||||
role = member_info.get("role", "")
|
||||
is_admin = role in ("admin", "owner")
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
if not is_participant and not is_admin:
|
||||
await start_cmd.finish("只有参赛者或群管理员可以开赛")
|
||||
return
|
||||
|
||||
# Set all horses to racing state
|
||||
for horse in room.horses.values():
|
||||
horse.state = HorseState.RACING
|
||||
|
||||
await start_cmd.send("比赛开始!")
|
||||
|
||||
# Run race in background (outside command handler)
|
||||
task = asyncio.create_task(run_race_with_settlement(bot, room, scope))
|
||||
race_engine.register_task(scope, task)
|
||||
|
||||
|
||||
cancel_race_cmd = on_command("赛马取消", priority=5)
|
||||
|
||||
|
||||
@cancel_race_cmd.handle()
|
||||
async def handle_cancel_race(bot: Bot, event: Event):
|
||||
"""取消当前进行的比赛,退还所有下注积分。仅参赛者或管理员可操作。"""
|
||||
if not await check_access(bot, event):
|
||||
await cancel_race_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
user_id = get_event_id(event)
|
||||
lock = room_store.get_lock(scope)
|
||||
|
||||
async with lock:
|
||||
room = room_store.get_room(scope)
|
||||
if not room:
|
||||
await cancel_race_cmd.finish("房间不存在")
|
||||
return
|
||||
|
||||
if room.state != RoomState.RACING:
|
||||
await cancel_race_cmd.finish("当前没有进行中的比赛")
|
||||
return
|
||||
|
||||
# 权限:只有参赛者或群管理员可以取消
|
||||
is_participant = user_id in [h.owner_id for h in room.horses.values()]
|
||||
is_admin = False
|
||||
if isinstance(event, GroupMessageEvent):
|
||||
try:
|
||||
member_info = await bot.get_group_member_info(
|
||||
group_id=event.group_id,
|
||||
user_id=int(user_id)
|
||||
)
|
||||
role = member_info.get("role", "")
|
||||
is_admin = role in ("admin", "owner")
|
||||
except Exception:
|
||||
pass
|
||||
|
||||
if not is_participant and not is_admin:
|
||||
await cancel_race_cmd.finish("只有参赛者或群管理员可以取消比赛")
|
||||
return
|
||||
|
||||
# 停止后台比赛任务
|
||||
race_engine.stop_race(scope)
|
||||
|
||||
# 退还所有下注积分
|
||||
total_refund = 0
|
||||
for bet in room.bets[:]: # 遍历副本
|
||||
success, _ = await points_service.refund_bet_points(
|
||||
bet.user_id, bet.amount, "比赛取退还下注"
|
||||
)
|
||||
if success:
|
||||
total_refund += bet.amount
|
||||
|
||||
# 清空下注记录
|
||||
room.bets.clear()
|
||||
|
||||
# 重置马匹状态为等待
|
||||
for horse in room.horses.values():
|
||||
horse.state = HorseState.WAITING
|
||||
|
||||
# 重置房间状态
|
||||
room.state = RoomState.WAITING
|
||||
room.tick_count = 0
|
||||
|
||||
await _send_to_scope(scope, f"🏇 比赛已取消!共退还 {total_refund} 积分。")
|
||||
|
||||
help_cmd = on_command("赛马帮助", priority=5)
|
||||
|
||||
|
||||
74
danding_bot/plugins/group_horse_racing/commands/register.py
Normal file
74
danding_bot/plugins/group_horse_racing/commands/register.py
Normal file
@@ -0,0 +1,74 @@
|
||||
import asyncio
|
||||
from nonebot import on_command
|
||||
from nonebot.adapters.onebot.v11 import Bot, Event
|
||||
from . import (
|
||||
room_store, race_engine, config, logger,
|
||||
get_scope, check_access, get_event_id,
|
||||
_find_user_horse, _find_duplicate_horse, _get_horses_in_order,
|
||||
_format_horse_label, _send_to_scope, _build_race_image_message,
|
||||
run_race_with_settlement,
|
||||
)
|
||||
from ..models import HorseState, RoomState
|
||||
|
||||
@register_cmd.handle()
|
||||
async def handle_register(bot: Bot, event: Event):
|
||||
"""Handle horse registration."""
|
||||
if not await check_access(bot, event):
|
||||
await register_cmd.finish("无权限访问此功能")
|
||||
return
|
||||
|
||||
msg = str(event.get_message()).strip()
|
||||
parts = msg.split(None, 1)
|
||||
user_id = get_event_id(event)
|
||||
horse_name = _normalize_horse_name(parts[1]) if len(parts) > 1 else await room_store.get_last_horse_name(user_id) or ""
|
||||
|
||||
if not horse_name:
|
||||
scope = get_scope(event)
|
||||
horse_name = await _get_user_name(bot, scope, user_id)
|
||||
# Ensure name is not too long when using nickname as default
|
||||
if len(horse_name) > 10:
|
||||
horse_name = horse_name[:10]
|
||||
|
||||
if len(horse_name) > 10:
|
||||
await register_cmd.finish("马匹名不能超过10个字符")
|
||||
return
|
||||
|
||||
scope = get_scope(event)
|
||||
lock = room_store.get_lock(scope)
|
||||
|
||||
async with lock:
|
||||
room = room_store.get_room(scope)
|
||||
if not room:
|
||||
room = await room_store.create_room(scope)
|
||||
|
||||
if room.state != RoomState.WAITING:
|
||||
await register_cmd.finish("比赛正在进行中,无法报名")
|
||||
return
|
||||
|
||||
if len(room.horses) >= 8:
|
||||
await register_cmd.finish("房间已满(最多8匹马)")
|
||||
return
|
||||
|
||||
duplicate_horse = _find_duplicate_horse(room, horse_name)
|
||||
if duplicate_horse:
|
||||
await register_cmd.finish(f"马匹名 \"{horse_name}\" 已被 {_format_horse_label(duplicate_horse)} 使用")
|
||||
return
|
||||
|
||||
existing_user_horse = _find_user_horse(room, user_id)
|
||||
if existing_user_horse:
|
||||
await register_cmd.finish(f"你已经报名了,当前马匹为 {_format_horse_label(existing_user_horse)}")
|
||||
return
|
||||
|
||||
horse_index = room.next_horse_index
|
||||
room.next_horse_index += 1
|
||||
room.horses[horse_name] = Horse(owner_id=user_id, name=horse_name, index=horse_index)
|
||||
await room_store.set_last_horse_name(user_id, horse_name)
|
||||
|
||||
count = len(room.horses)
|
||||
registered_horse = room.horses[horse_name]
|
||||
await register_cmd.finish(f"报名成功!{_format_horse_label(registered_horse)} 已加入比赛({count}/8)")
|
||||
|
||||
|
||||
cancel_cmd = on_command("赛马取消报名", priority=5)
|
||||
|
||||
|
||||
Reference in New Issue
Block a user