添加赛马实时进度播报

将比赛循环从race_engine移到commands中,每回合发送进度条:
  马匹名  |████████░░░░░░| 45.2m
race_engine改为提供tick/determine_champion/format_progress方法

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-04-04 01:32:42 +08:00
parent 1dd247ab4b
commit adccbfebb5
2 changed files with 64 additions and 50 deletions

View File

@@ -97,40 +97,55 @@ async def settle_race(room: Room):
room_store.save_race_result(result) room_store.save_race_result(result)
async def run_race_with_settlement(bot: Bot, room: Room, scope: str): async def _send_to_scope(bot: Bot, scope: str, message: str):
"""Run race and handle settlement + cleanup.""" """Send message to group or private chat based on scope."""
task = await race_engine.start_race(room)
# Send start message
horse_list = "\n".join(f" {h.name} (主人: {h.owner_id})" for h in room.horses.values())
try: try:
await bot.send_msg( await bot.send_msg(
message_type="group" if scope.startswith("group_") else "private", message_type="group" if scope.startswith("group_") else "private",
group_id=int(scope.split("_", 1)[1]) if scope.startswith("group_") else None, group_id=int(scope.split("_", 1)[1]) if scope.startswith("group_") else None,
user_id=int(scope.split("_", 1)[1]) if scope.startswith("test_") else None, user_id=int(scope.split("_", 1)[1]) if scope.startswith("test_") else None,
message=f"比赛开始!参赛马匹:\n{horse_list}", message=message,
) )
except Exception: except Exception:
pass pass
# Wait for race to finish
async def run_race_with_settlement(bot: Bot, room: Room, scope: str):
"""Run race with live progress updates and settlement."""
room.state = RoomState.RUNNING
# Send start message with horse list
horse_list = "\n".join(f" {h.name}" for h in room.horses.values())
await _send_to_scope(bot, scope, f"比赛开始!\n{horse_list}")
# Race loop with progress updates
try: try:
await task while room.state == RoomState.RUNNING:
await asyncio.sleep(config.RACE_TICK_INTERVAL)
finished = race_engine.tick(room)
progress = race_engine.format_progress(room)
await _send_to_scope(bot, scope, progress)
if finished:
champion = race_engine.determine_champion(finished)
room.champion_name = champion.name
room.state = RoomState.FINISHED
break
except asyncio.CancelledError: except asyncio.CancelledError:
room.state = RoomState.INTERRUPTED room.state = RoomState.INTERRUPTED
# Refund all bets on interruption
for bet in room.bets: for bet in room.bets:
await points_service.refund_bet_points(bet.user_id, bet.amount, "比赛中断退还") await points_service.refund_bet_points(bet.user_id, bet.amount, "比赛中断退还")
return return
# Race finished - settle # Settle
await settle_race(room) await settle_race(room)
# Build result message # Build result message
odds = calculate_odds(room) odds = calculate_odds(room)
champion = room.horses.get(room.champion_name) champion = room.horses.get(room.champion_name)
result_lines = [ result_lines = [
f"比赛结束!冠军:{room.champion_name} 🏆", f"比赛结束!冠军:{room.champion_name}",
f"马主 {champion.owner_id if champion else '?'} 获得 {config.CHAMPION_REWARD} 积分", f"马主 {champion.owner_id if champion else '?'} 获得 {config.CHAMPION_REWARD} 积分",
] ]
winning_bets = [b for b in room.bets if b.horse_name == room.champion_name] winning_bets = [b for b in room.bets if b.horse_name == room.champion_name]
@@ -138,17 +153,9 @@ async def run_race_with_settlement(bot: Bot, room: Room, scope: str):
result_lines.append("下注中奖:") result_lines.append("下注中奖:")
for b in winning_bets: for b in winning_bets:
payout = int(b.amount * odds.get(b.horse_name, config.MIN_ODDS)) payout = int(b.amount * odds.get(b.horse_name, config.MIN_ODDS))
result_lines.append(f" {b.user_id} 下注 {b.amount} 获得 {payout}") result_lines.append(f" {b.user_id} 下注 {b.amount} -> 获得 {payout}")
try: await _send_to_scope(bot, scope, "\n".join(result_lines))
await bot.send_msg(
message_type="group" if scope.startswith("group_") else "private",
group_id=int(scope.split("_", 1)[1]) if scope.startswith("group_") else None,
user_id=int(scope.split("_", 1)[1]) if scope.startswith("test_") else None,
message="\n".join(result_lines),
)
except Exception:
pass
# Cleanup # Cleanup
race_engine.stop_race(scope) race_engine.stop_race(scope)
@@ -391,7 +398,8 @@ async def handle_start(bot: Bot, event: Event):
await start_cmd.finish("比赛开始!") await start_cmd.finish("比赛开始!")
# Run race in background (outside command handler) # Run race in background (outside command handler)
asyncio.create_task(run_race_with_settlement(bot, room, scope)) task = asyncio.create_task(run_race_with_settlement(bot, room, scope))
race_engine.register_task(scope, task)
help_cmd = on_command("赛马帮助", priority=5) help_cmd = on_command("赛马帮助", priority=5)

View File

@@ -11,37 +11,23 @@ class RaceEngine:
self.config = config self.config = config
self.active_tasks: dict[str, asyncio.Task] = {} self.active_tasks: dict[str, asyncio.Task] = {}
async def start_race(self, room: Room) -> asyncio.Task: def tick(self, room: Room):
"""Start race progression loop.""" """Advance race by one tick. Returns list of finished horses."""
task = asyncio.create_task(self._race_loop(room)) room.tick_count += 1
self.active_tasks[room.scope] = task
return task
async def _race_loop(self, room: Room): for horse in room.horses.values():
"""Main race progression loop.""" if horse.state == HorseState.RACING:
room.state = RoomState.RUNNING distance = max(0, random.gauss(10, 3))
horse.position += distance
while room.state == RoomState.RUNNING: finished_horses = [
await asyncio.sleep(self.config.RACE_TICK_INTERVAL) h for h in room.horses.values()
room.tick_count += 1 if h.position >= self.config.RACE_DISTANCE
]
for horse in room.horses.values(): return finished_horses
if horse.state == HorseState.RACING:
distance = max(0, random.gauss(10, 3))
horse.position += distance
finished_horses = [ def determine_champion(self, horses: list[Horse]) -> Horse:
h for h in room.horses.values()
if h.position >= self.config.RACE_DISTANCE
]
if finished_horses:
champion = self._determine_champion(finished_horses)
room.champion_name = champion.name
room.state = RoomState.FINISHED
break
def _determine_champion(self, horses: list[Horse]) -> Horse:
"""Determine champion from tied horses.""" """Determine champion from tied horses."""
if len(horses) == 1: if len(horses) == 1:
return horses[0] return horses[0]
@@ -53,6 +39,10 @@ class RaceEngine:
return horses[0] return horses[0]
def register_task(self, scope: str, task: asyncio.Task):
"""Register an active race task."""
self.active_tasks[scope] = task
def stop_race(self, scope: str): def stop_race(self, scope: str):
"""Stop race and cancel task.""" """Stop race and cancel task."""
if scope in self.active_tasks: if scope in self.active_tasks:
@@ -60,3 +50,19 @@ class RaceEngine:
if not task.done(): if not task.done():
task.cancel() task.cancel()
del self.active_tasks[scope] del self.active_tasks[scope]
def format_progress(self, room: Room) -> str:
"""Format race progress as visual bar for each horse."""
distance = self.config.RACE_DISTANCE
bar_width = 20
lines = [f"【第{room.tick_count}回合】"]
# Sort by position descending for readability
sorted_horses = sorted(room.horses.values(), key=lambda h: h.position, reverse=True)
for horse in sorted_horses:
progress = min(horse.position / distance, 1.0)
filled = int(progress * bar_width)
bar = "" * filled + "" * (bar_width - filled)
lines.append(f" {horse.name:<6} |{bar}| {horse.position:.1f}m")
return "\n".join(lines)